Lagalicious

It seems that over the past week or so the European Guild Wars servers have been randomly lagspiking, and even disonnecting entire towns of players. In spectacular Anet style, their attempts at fixing the problem have resulted in it becoming twice as worse, and affecting more people than ever before (I can personally attest to the latter).

I’ve suggested on Guru forums that Anet should pull the entire GW:EN project team on to fixing this. Let’s look at it simply: if European players can’t actually play Guild Wars at all (this is n’t just normal lag as with the Dragon Festival, it’s unplayably poor) then they won’t buy GW:EN however brilliant it looks like being. Delaying GW:EN by a week/month/however long it takes to fix this, is less harmful to Anet’s profits than not fixing the problem, and having nobody in Europe buy GW:EN. Let me put it this way: it’s making a since-release Guild Wars player check how much the dark side is on Play.

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